|
By far and away the biggest problem beginners have with SketchUp is its sticky nature.
I did when I started and I have talked to a lot of teachers who say the same. However, the
students that have taken my tutorials seem to avoid this problem for the most part; apparently
because they have rules to follow that keeps them out of trouble. Kudos to me I guess for
providing the rules and harping on them. However, I have heard from a lot of students
who struggle with correct layer placement of primitives. So-many-so that I can only conclude
I failed to provide a tool, similar to the six rules, to keep them out of trouble. In this post
I hope to correct that mistake.
At the end of this post is a video and along the way is a tool for testing to see if you have
the problem described here. The tool will also help you fix the problem. But I encourage you to
read this rather long, and at times confusing post, before viewing the video or using the tool.
The combination of the words and the video, I trust, will make clear the differences and the
dependents of Primitives, Components & Layers on each other.
The Problem – Some Parts or All of a Component Are Missing
A
student places a component on an appropriate layer,
probably when other layers are also visible. Later, when
He/She want to view only that layer, they are surprised to see a component with
missing primitives or no component(s) at all. The problem is that not all of the primitives that
make up the component are on the same layer, which should be Layer0. This is usually caused by
accidentally or intentionally making a layer other than Layer0 (Layer zero) active while modeling
the component. Whenever you encounter this problem you should first try the Triple Click Test
described below before trying another solution. But first lets get some definitions straight.
Primitives
Primitives are Points, Lines, Freehand polylines, Arcs, Circles, Polygons or
Rectangles. Any of
these basic drawing elements that are not encapsulated in a group or component are a primitive.
Primitives stick together, which is why we don’t let primitives of different parts touch.
We separate them by making them groups or components. Primitives, no matter the level of a group
or component hierarchy they exist on, should be on Layer0 (Layer zero).
How can you test for a primitive? Select it. If it is a face and is filled with blue dots
it is a primitive. If it is a line segment and is colored blue it is a primitive. If a bounding
box appears showing the volume (or area) consumed by the entity you selected, it is a group or
component and not a primitive. By the way, a single entity cannot be made a group or component.
A group or component must contain at least two primitives and one of them cannot be a point.
Components
Components are created from a set of two or more primitives. When the user creates a component
He/She essentially encapsulates these primitives in a protective barrier. Changes cannot be made
to a component except in the Edit Component mode. If the user wishes, He/She can even Lock the
component so it can not be modified, even in the Edit Component mode.
Components can be hierarchical, meaning a component can be created by encapsulating multiple
and mixed collections of components, groups and primitives. The level of hierarchy can be
numerous (though there may be a limit imposed by SketchUp). For example, a dresser can be a
component. It can be made of components such as end panels, stiles, rails, drawers, top, back
and feet. The Drawers can be multiple instances of a Drawer component made of sides, back,
bottom, front, trim and pull. In this way sub-assemblies can be defined in hierarchical fashion.
But no matter what level in a hierarchy (assembly, sub-assembly, component) a component exists,
its primitives should reside on Layer0 (layer zero).
Technically speaking from a SketchUp API point of view, components are an encapsulation of
entity objects (primitives) which become a definition object in the SketchUp model object. That
is why we give a component a Definition Name. To my way of thinking, the software engineers who
designed SketchUp exposed too much of its technical underpinnings in the user interface.
This tag might better have been called Component Name and a part name might be Instance Name.
But hey, they didn’t consult me, and hence didn’t have the benefit of my wisdom.
Layers
If you have ever watched a magician on a stage,surrounded by many objects that He/She make
disappear and reappear at will, then you have seen layers in action. Layers are nothing more
than a way to arrange primitives, components and groups such that you can make them disappear
and reappear at will. More precisely, by unchecking or checking the Visibility box for the layer
on which they reside. Layers have an associated control, which for the beginner is very
troublesome. The Active radio button to the left of the Layer’s name. In the rules we follow
to model in SketchUp, we are told to always leave Layer0 active while modeling. That way all
primitives will reside on Layer0.
In modeling for woodworking I have not found a single situation where making another layer
active allows for, or simplifies a drawing technique. I am convinced that, at least from a
woodworking point of view, if SketchUp fixed Layer0 active and didn’t allow for making another
layer active, no functionality would be lost. That’s not to say that you can’t learn to do things
in a way that includes changing the active layer. I am simply saying making another layer active
is not necessary and it is for sure error prone.
Here is a point that you should understand as clearly as you can. When you place a component
or group on a layer you are not actually placing the primitives, of which it consists, on that
layer. You are merely placing the recipe for the component on that layer. The recipe in this case
if the definition object for that component or group.
When you make a layer visible SkecthUp displays all primitives on that layer first and then
attempts to cook all the recipes on that layer, meaning any group or component definition that
resides on that layer it attempts to construct and display. But like a good chef, a meal cannot
be prepared from a recipe if all the ingredients are not available. In the case of SketchUp,
it can not construct and display a component or group from a definition if not all the primitives
called for are visible. If the layer that holds the primitives is not visible, then the
primitives on that layer are not available to SketchUp to include in the construction and
display of the definition. But if all primitives are on Layer0, and Layer0 is always active, all
primitives are available for whatever component or group SkecthUp is trying to construct and
display.
Said another way, in order for SketchUp to construct and display a component or group the
layer(s) that contain all the primitives, groups or components included in it
must be visible (Visibility box checked) and the layer containing its definition must also be
visible.
Layer0 Is A Special Layer
If you experiment with primitives and components spread across various layers, including
viewing them under various configurations of Visibility boxes checked, you will quickly discover
that Layer0 is special; it behaves slightly differently that any other layer. Here are the
differences:
- Layer0 can not be deleted or purged.
- You cannot change the name of Layer0.
- Primitives that reside on Layer0 are available for SketchUp to construct and display a
component or group even if its visibility box is not checked.
These differences alone tell me that the architects of SketchUp likely thought that users
would always draw on Layer0 and move groups and components to another layer. In the video at
the end of this post I will demonstrate these differences.
The Triple Click Test
At the beginning of this post I hinted at giving you a tool that would help discover problems
you might have created, either accidentally or intentionally, by activating a layer besides
Layer0. If you have read this far you deserve a tool. Here it is. Use this tool anytime you
choose a layer combination where you expect to see a group or component only to see one with
missing parts or not visible at all. This test works only for non-nested or
non-hierarchical groups
or components.
- Triple click (click three times fast) on a component or group. This will put you in Edit
Component mode with all primitives in the component selected.
- Look at the Layer drop down box. It should say Layer0.
- If the Layer drop down box is anything other than Layer0 or is blank click the drop down
arrow and choose Layer0.
- Exit Edit Component mode and the problem is solved.
The above test can be used in a modified way to test nested or hierarchical groups and
components. I will demonstrate that in the video that follows.
A Picture Is Worth A Thousand Words – How Much Is A Video Worth?
Perhaps the best way to conquer this pesky problem that plagues beginners is to demonstrate
it in a video. You can view it by pressing the play icon below or by downloading it to your
system and playing it.
The video file is an mp4. It can be viewed with most video players including QuickTime and
Media Player. If you have a default, or user specified file association for .mp4 you may have
to delete it or use a download manager to download this file. Otherwise the associated
application may be invoked and file streaming will prevail over downloading. There are numerous
free download managers on the internet. Be careful, and do some research to locate one that is not loaded with spyware or
viruses.
If you are on a PC platform running Windows OS and have Internet Explorer or Firefox you
don’t have to change file association or use a downloader. Simply right click on the link(s)
below and choose Save Link As. When Explorer opens choose a destination folder and select Save.
To download
this video click here or paste
http://blip.tv/file/get/Chiefwoodworker-PrimitivesComponentsLayers777.mp4
into your download manager.
Full Screen Viewing
You may find it easier to view the video in full screen mode. Start the video before selecting this mode. To enter
full screen mode click the little screen icon at the bottom of the video player. When in full screen view hold your
cursor near the bottom of the screen to access the video player’s controls. Exit full screen mode with the Esc key.
This video is approximately 35 minutes long. Sit back, relax and enjoy the show!
Please Provide Feedback
Please provide your feedback on these tutorials. Tell me what
you think about them. Are they too slow, too long, difficult to follow, on
topic? You can help me make them better with your feedback. I welcome all comments and suggestions,
complimentary or
critical.
When leaving a comment please
do not include any contact information in the body of the comment, since that
information will appear publicly. If you need to send me contact information please use my email
address jpz@srww.com.
Leave a Reply
|